Creature · ICARUS 3.0.26 · Week 248

Spectre

Spectres tend to wander radioactive zones, their body warped and decayed by prolonged exposure to exotic contamination. Once human, these figures now move with jerky, unnatural precision, glowing faintly in the dark with residual energy. Their claws and distorted limbs make close encounters lethal, and radiation levels spike wherever they roam.

Biome
Unknown
Maps
Elysium
Tameable
No
Rideable
No

How it fights

Weaknesses
Weak Laser Damage
Critical areas
Critical Area: Head
Behaviour
RadioactiveCharges
Strength
Resists Poison

Field guide

Believed to be prospectors who lingered too long near unstable exotic deposits, Spectres are grim evidence of Icarus' mutagenic potential. The exotic matter fused with organic tissue, keeping the host animated long past viability. Whether driven by instinct, agony, or the pull of the exotics themselves remains unknown.

"If that's what's left of us after the job... maybe the bonus ain't worth it."

Where it spawns

This creature is not listed in any spawn zone in the shipped tables — it is placed by a mission, a boss encounter or a tame, rather than by the world spawner. Its biome and maps above come from the bestiary itself.

Game version
3.0.26
Changelist
156677
Weekly build
Week 248
Verified
2026-09-06
Source
data.pak

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